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> Building immersive gaming worlds...
> Crafting scalable Full Stack solutions...
> Powering modern experiences...

v2.0.24
[ ABOUT_ME ]

>Game Developer and Backend Engineer with 3+ years of experience.

>Currently developing custom AI agent pipelines using LangGraph/LangChain and Retrieval-Augmented Generation (RAG) and User Based memory integrations.

>Tech stack includes Python (FastAPI), self-hosted Qdrant vector databases, and deployment on DigitalOcean VPS. (Lists core tools for the current project)

>Building interactive 2D/3D visual characters with real-time lip-syncing to serve as front-ends for these AI agents

>Proficient in game development (Unity, Unreal Engine) and backend technologies (Node.js, Python, Go)

>Shifting focus towards backend engineering roles while open to relevant game development opportunities

>TLDR for Shifting focus to Backend Engineering-- During my professional experience, I encountered growing requirements for backend solutions, which sparked my interest in building and optimizing these systems.

[ EXPERIENCE ]

Full Time Contract & OpenSource

@ Illiquid Labs pvt Ltd

[Jun 2024 - present]
  • -Creating Backend Solutions and AI Agents UserBased knowledge and Memories for clients Turiya, Uwu Engine.
  • -MVP products for Clients (in my Github).
  • -Contributing to Godot. C++

Software/Game Developer II

@ Illiquid Labs pvt Ltd

[Feb 2023 - Jun 2024]
  • -Worked with Multiple clients on Developing or Optimizing their proprietary Games(Unreal & Unity) and as well as Products related to Nft’s & Blockchain, Automated Bots (Twitter, Telegram). Website

Game Developer (C#/Python)

@ Vazrh Studios (Brugu Solutions)

[Jul 2022 - Jan 2023]
  • -Project MGR-- Developed and optimized features such as Gameplay, Multiplayer, Wallet Connection and Database of the Game for 500-1000 avg concurrent users.
  • -With Azure Playfab for database Photon server for multiplayer,Thirdweb Api for wallet integration in Unity Framework. Youtube Website

AR-VR Developer (C#) Intern

@ Aespaes Lab Pvt

[Jun 2021 - Nov 2021]
  • -Developed projects with a Bootstrap team for Educational and Industrial Sectors making Mobile AR/VR Applications.

[ PROJECTS ]

(*this website as well)

Turiya

> Work Project

Turiya

An Agentic Krishna Deity Chatbot that uses different knowledge sources (PDFs) and user-based memory to generate responses. It also features a visual 3D lip-synced character. On the first day of release, we had 1,000+ signups.

[Python][Typescript][LangGraph][NextJS][RAG][Qdrant (Self-Hosted)][PostgreSql][Redis]
[ VIEW_PROJECT ]

Uwu Engine

> Work Project

Uwu Engine

A Custom Agentic Personality Chatbot that uses Different Knlowledge Sources(NewsAPI, SearchEngine) & tools to generate a response. Also having a Visual 3D Lip-Synced Character.

[Python][Typescript][LangGraph][NextJS][RAG][Qdrant (Self-Hosted)][PostgreSql][Redis]
[ VIEW_PROJECT ]

ImbecileGPT

> Client Project

ImbecileGPT

A Custom Agentic Personality Chatbot that uses Different Knlowledge Sources(PDF's, NewsAPI, NotionPages) & tools to generate a response. Also having a Visual Lip-Synced Character.

[Python][Typescript][LangGraph][NextJS][RAG][Qdrant Vector DB]
[ VIEW_PROJECT ]

Bogdanoff Twins

> Client Project

Bogdanoff

A Custom Agentic Personality Chatbot that uses Different Knlowledge Sources(Telegram Channels, NewsAPI) & tools to generate a response. In frontend using twin Visual Lip-Synced Characters.

[Python][Typescript][LangGraph][NextJS][RAG][Qdrant Vector DB]
[ VIEW_PROJECT ]

GarageManager

> Client Project

Developing a Backend Restful services for a Garage Client, key features of the main Frontend software are using - Accounting, Billing & Invoicing, Customer Database, Inventory Control, Service History, Payment Options, Tools (SMS, Alerts, Mails).

[JAVA SpringBoot][Azure MysqlDB][Azure (ContainerApps,Functions)]
[ VIEW_PROJECT ]

Conundrum

> work Project

Conundrum

A 1v1 Multiplayer Turn-Based Elemental Strategy Game with 2500+ concurrent players. Handling Matchmaking, Leaderboard, and Gameplay.

[C#][Unity][Networking][WebGL][Firebase]

Omni

> work Project

Omni

A free for all Multiplayer Deathmatch Game with 1000+ concurrent players. Handling Lobby, Matchmaking, Leaderboard, and Gameplay. Blockchain NFT's for customizations and premium Paid matches.

[C#][Unity][Networking][WebGL/Mobile][Firebase]

OpenGl-FrameWork (Game/Graphic Engine)

> Personal Project

This is a 2D Opengl Graphic FrameWork Template without any External Api's (Core OpenGL) to understand the GPU Shader language, and Rendering (lighting)

[C++][OpenGl ][GLFW][ImGUI][GLEW]
[ VIEW_PROJECT ]

Blog-Engine

> Personal Project

A Backend Personal BlogEngine which can be integrated easily with a front end application as a feature (inProgress, adding features on a daily basis)

[Golang][Postgres][Docker (Linux)][Kubernetes(AWS)]
[ VIEW_PROJECT ]

[ SKILLS_&_STACK ]

FORCE_GRAPH_VISUALIZER_V1.0
> Drag nodes to rearrange • Scroll to zoom • [Shift] + Drag to pan

[ GET_IN_TOUCH ]

> I'm currently open to new opportunities and collaborations.
> Feel free to reach out if you'd like to work together!